A barely complete game featuring hacking through a network! Only five levels and not much gameplay, but at least it's here, and that's half the battle.

I must confess that this game was made primarily as an experiment from my part: can I make a simple gameplay loop good, by hyperfocusing on player feel and UI? ...ah, apparently not. But at least I learnt a lot, so there's that.

Fun fact! Over 130 hours were spent on this project, out of which most hours were spent making UI stuff.  But I coded a new framework that I can reuse for later, so that's that.

CREDITS: 

Rockii (all the music and sfx)

Imouto (story direction) //even if my actual implementation was incomplete :sob:

Updated 8 days ago
Published 14 days ago
StatusPrototype
PlatformsHTML5, Windows
AuthorMonarch
GenrePuzzle
Made withGodot
TagsHacking, No AI

Download

Download
daybreak.exe 120 MB

Comments

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cool idea. Cool look and feel. On the web build, some nodes fail to clear and start accumulating on screen making future navigation harder